These are some things the tutorial doesn't tell you :
* Meats and some other food items are better cooked than raw - uncooked meats will make you ill
* Not all foods are created equal - different foods have different benefits
To make a stew :
- Roast the ingredients near the campfire before adding them into the couldron. (Do not chop unless it's the only way it will fit, or if indicated on recipe)
- Add first ingredient.
- wait for it to turn to chunks in the water
- nearly immediately you'll see a yellow spark
- Add 2nd item. Await chunks (no spark)
- Add 3rd item. Await chunks (no spark)
- Add 4th, await chunks + yellow spark
- Await 2nd WHITE spark. This may take a while. If you don't wait buff will be less potent.
- Remove from heat, add salt and/or garlic
To Pre-Roast your ingredients CHEST/CRATE method :
- TEST: Most important, place a few items in the chosen chest and leave them for at least a day to see if they change/reset. I chose the wrong one for my first time and it reset while i was working losing over 200 pieces of food i had collected and cooked.
- fill all but one slot with useless items, including : burnt wood - (no un-burnt wood, no grass)
- add 1 piece of already cooked - for each food you plan on cooking that day
- place 3 piece of wood and grass in bottom of chest and light
- toss your uncooked food into the chest, and it should collect it into the storage orb as it cooks.
Advanced cooks : instead of one type at a time, place 1 of each already cooked food you plan on cooking into the orbs and then toss ALL the various uncooked items in the bottom as room is created - adding fresh wood as needed (the orbs will be removing the burnt up ones, as well as the cooked food)
1 unit = BOWL, Flask, Ladle
2 Units = Gourds
3 Units = Couldrons
5 Units = Bucket
10 Units = Cook's Pack
Strength ( + swing power )
Resistance ( - incoming damage)
Speed (+ movement speed)
Glow (pulsing Glow effect)
Satiation (+time till hungry)
Health
add Rock Salt
Buff + 10 %
add Garlic
Nutrition + 10%
Page 2 :
Flask : Dark Red
4 Red Mushroom
Health +11
Health x 22

Page 3 :
Flask :
2 glow mushroom,
1 onion,
1 eggplant =
Glowy x 11,
health x 2,
Satiation x 4
Page 4 :
Flask : Brown
Spotted Red Mush,
Orange Mush,
Poison Mush ,,
Glow Mush =
health x 2,
Satiation x 11

Page 5:
Flask :
Any Mush x2,
spriggul Drum x2
health x 2,
Satiation x 6
Page 6 :
Flask : Brown
Spriggul Drum x4
Satiation x 6

Page 7 :
Flask : Grey
Potato x2,
Spriggul Drum x2
Strength x 2,
Satiation x 2
Page 8 :
Flask :
Potato x1,
Orange Mush x 1,
Spriggul Drum x1,
Onion x1 =
Strength x 4
Satiation x 4
Speed x 4
Page 9 :
Flask :
Potato x2
Tomato x1
Onion x1
Strength x 6
Satiation + 2
Satiation x 4
Page 10 :
Flask :
Carrot x1,
Tomato x 2,
Spotted Red Mush x1
Health x 8
Speed +6
Speed x 4
Page 11 :
Flask :
Eggplant x1,
Onion x 1,
Carrot x1,
Tomato x1
Satiation +6
Satiation x2
Resistance x 7
Page 12 :
Flask :
Eggplant x1,
Potato x 1,
Carrot x1,
Tomato x1
Satiation +11
Health x 4
Resistance x 11
Page 13 :
Flask :
Eggplant x1,
Spriggul Drum x 1,
Blueberry x2
Health + 8
Health x 8
Page 14 :
Flask : Silver
Carrot x2,
Glow Mush chunk x 2
Satiation x 4
Glow x 22


Page 15 :
Flask : Bright Orange
Pumpkin 8th x 4
Satiation x 8
Health x 8
Page 16 :
Flask : Black
Blueberry x4
Satiation +4
Satiation x 11
Health x 6
Additional Recipes not in Tavern Recipe Book :

FLASK : Brown
Uncooked Chicken Chunks x 4
POISON - REDUCES ALL STATS
FLASK : Grey
Roasted Apples x 4
??????????
I'll let you know as soon as i test it

Grow your own through planting :
Tree Seed : 100% chance
Unripe Blueberry : 25% Chance
Unripe Apple : 30%
Unripe Apple Core : 30%
Unripe Potato Half : 25%
Unripe Tomato Half : 25%
Unripe Pumpkin Chunk : 35%
Unripe Eggplant Half : 100%
Schmeechee - a living creature mushroom that gives increased effect of same non-living counterpart :
